![]() + Meshes non-selectable by default to avoid accidental clicking(in outliner right-click to re-enable) + Poses/Animations should snap into place on import now + Export fills in interpolated gaps so that every frame doesn't have to be explicitly keyed + Split pet rigs into different zip than sim rigs + Added missing pet rigs (clRig,ccRig,chRig,abRig) + Sim rigs are less spiky, most noticeable change in puRig + Added panel with import options to load CAS part packages, and Object packages for customizing rigs, and adding custom props to scene + Added panel to control pet face sliders + Added support for import/export of pet face slider animations + Export has rename function built in now. + Fixed bug with reading CASPart bone assignments written by custom tools + Fixed bug with importing CASPart without a preset _XML + Fixed bug with importing packages without a NameMap + Fixed bug when mixing LocRot keys with Morphs ![]() + Some bugfixes to the way textures are loaded on props/cas parts + Fixed bone assignments when loading certain props such as beds and doors + Made change so it can accept CLIP files made in milkshape + Fixed bug in reading/writing of clips that only affected mac users PNG (2.64 introduced a "feature" that made dds textures inverted in viewport) + Removed "Automatic scaling for teen animations" as it didn't work ![]() They are now in the subfolder multi-rigs to fix relative path issue + Fix bug where plugins would not export from a2a_soc.blend and others like it + Fixed bug in texture loader that attempted to read TXTC files as DDS files + Continue loading prop if loading the rig fails + Load additional morphs than the Fit/Fat/Thin/Special if the BGEO is in the package ![]() + Fixes prop load feature for Blender 2.67 Proudly post it on a site that actually has some dignity or start your own site for free. The best way to show your support for the tools and tutorials here is to not post the things you make with it on. ![]()
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